Portfolio

AR/VR Portfolio

Portfolio: AR Detective Agency (Niantic Lightship VPS)

Portfolio January 2023, Jamie Gant AR Detective Agency Niantic VPS Challenge (Most Innovative) In this project, we build a Location-Based Augmented Reality experience based around the Miami Beach Lifeguard Towers for the Niantic Lightship VPS Challenge. In the VPS Challenge, Niantic provided private beta tools to 50 developers from around the world to win 7 prizes. …

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Portfolio: Dancing Thru The Decades (Niantic Lightship VPS)

Portfolio January 2023, Jamie Gant Dancing Thru The Decades Niantic VPS Challenge (Honorable Mention) In this project, we build a Location-Based Augmented Reality experience based around the Miami Beach Boardwalk for the Niantic Lightship VPS Challenge. In the VPS Challenge, Niantic provided private beta tools to 50 developers from around the world to win 7 prizes. …

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Portfolio: SolAR System

Portfolio June 2022, Jamie Gant  solAR system Niantic Lightship SDK In this project, we explored using Niantic Lightship Semantic Segmentation. This project used Sky segmentation to place planets in the sky. Additionally it used other Lightship features like Sharing, Occlusion, and Placement. This was an exploratory concept to see the features of the recently released Niantic …

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Portfolio: HoloLens 2 Bootcamp

Portfolio August 2020, Jamie Gant  HoloLens 2 Bootcamp Innovative Bootcamp to teach learners to created Mixed Reality with Microsoft HoloLens 2. In this project, we designed a custom 1 month curriculum to create mixed reality apps for business apps.   Students learned Unity, C#, and Microsoft Mesh to create various real world projects for the Microsoft …

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Portfolio: 14 Week AR/VR Bootcamp (Saudi Vision 2030)

Portfolio August 2020, Jamie Gant  AR/VR Bootcamp Innovative Bootcamp to Train Saudi Arabian Students to become AR/VR Engineers for Saudi Vision 2030 In this project, we designed a custom curriculum to create AR/VR Bootcamp for the Saudi Arabian Government and their Saudi Vision 2030.   Students with no programming  Unity and C# Programming to become Augmented …

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